After releasing in 2015, Tom Clancy’s Rainbow Six Siege quickly became one of the most popular multiplayer shooters of the last decade. It still has a dedicated player base and development team now, six years later.
One major reason for this is the games intricate maze-like maps that allow for intense destruction to take place. Let’s take a look at what the destruction physics allow, how they work, and how it all comes together in the gameplay.
How does the game play?
Rainbow Six Siege is a 5 v 5 team based multiplayer shooter that places players in the shoes of operators. You work with your team to either attack or defend an objective in a small, confined map.
There are a number of different objective but for the most part they all play fairly similarly and focus around capturing a hostage, bomb or chemical weapon or defending it. Each operator that you chose has a unique ability that no one else has, so make sure to build a team around operators that work well together.
The gameplay can be quite tough, once you are dead that’s it for the round which makes your reactions quite important in moment-to-moment gameplay. If you’re like me and get frustrated fairly easy, rainbow six cheats make the game way more fun and allow you to stay alive a little longer than usual. They can add an aimbot to make sure you don’t lose your focus when being surprised by and attacking operator. Now you have the basics of how things work, lets take a looks at how the destruction physics.
How do the physics work?
The reason that the Rainbow Six Siege physics work the way they do is due to Ubisoft’s Anvil engine. The engine not only allowed for improved graphical upgrades, but it also allowed for players to have a greater interaction with the environment.
Whilst they weren’t able to full utilize this at first with some of their larger scale open-world games, when they made Rainbow Six Siege, the maps were so small and controlled they could basically be turned into a small sandbox for players to enjoy experimenting in.
This combination, of player interaction, and improved graphical capability set the stage for siege to reach its potential as an outlier in the multiplayer shooter genre.
What do the physics let you do?
Every character in the game is able to interact with the environment in some way. Everyone has the option to carry breach charges which allow player to blow up a wall in order to move into an area.
If you are on the defending team however, you can put up metallic wall defenses that counter these breach charges. Players are also able to hit holes into the walls or just blindly shoot through walls and hope for the best.
There are also some operators that have their own unique way of interacting with the environment. Characters like Sledge carry around a sledgehammer that allow them to knock down walls indefinitely without a breach charger. Characters like Fuze have a special wall charge which when placed, carves a hole into the wall, and shoots small grenades through.
These complex and unique destruction physics allow for each game of rainbow six siege to be unlike any other. One game you might be able to complete the objective by rappelling up a wall, arming a breach charge and swinging through a wall to capture a hostage whilst another game you could be in an intense 1 v 1 firefight where you shoot an attacker through the wall as they attempt to disarm the bomb.